When to use a yes or no wheel
Some small choices still stall a group: take a break now or in ten minutes, order pizza or go out, start with the hard task or the easy one. A three-second spin settles it, and nobody has to be the one who decided.
It also works as a tiebreaker. When a vote comes out even, spin once and move on.
Yes, no or maybe
The wheel starts with two slices, Yes and No, so each has a 50% chance. Tick Add “Maybe” and you get three equal slices, a one-in-three chance each. Maybe helps when “not now” is a real answer, like whether to book something today.
Every answer goes into the Results tab with a running tally, so you can see how often each one came up.
Best of three
One spin can feel too quick for a choice people care about. Agree that the first answer to come up twice wins, then spin up to three times. The tally keeps count for you.
Set the rule before the first spin. Changing it after you see the result defeats the point.
Fairer than a coin flip
A coin can land badly or roll under the table. The wheel picks the answer with your browser’s cryptographic random number source before it starts to turn, then slows down onto it. Past spins don’t change the next one.
Need more than three options? Use the random name picker wheel and type your own, one per line.